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Hohokum builders on bringing former PlayStation unique to Steam

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One of many shock reveals ultimately week’s Annapurna Interactive Showcase was the PC launch of Hohokum. GamesBeat spoke with the sport’s creators Richard Hogg and Ricky Haggett about reviving the sport on Steam after so a few years.

Beforehand launched in 2014 for PlayStation techniques, Hohokum is a puzzle sport wherein gamers management a colourful snake-like character who explores numerous settings. In our overview, Evan Killham known as it a “bizarre mixture of stuff that shouldn’t work however then completely does.” It joined different artsy PlayStation-based indie titles, like Journey and Flower. Now, a number of years later, it’s getting a breath of recent life as a Steam launch — not the primary Sony unique to make that journey.

In an interview with GamesBeat, Hogg and Haggett spoke about reviving their former console unique after eight years. Haggett stated it will serve the sport’s legacy: “It’ll dwell for a protracted, very long time on PC. Whereas on PlayStation, possibly in some unspecified time in the future you gained’t be capable to play it, however hopefully you’ll be capable to play it for a protracted, very long time on PC.”

Hogg informed GamesBeat that Hohokum’s followers have wished a PC port for years. “I do know there’s a bunch of people that can be very excited, as a result of for years individuals have been asking. There’s all the time individuals asking when it’s going to come back out on PC.”

Hohokum and the indie scene

When known as upon to explain his slightly indescribable sport, Hogg stated, “Hohokam felt like a sport that folks that aren’t actually like the sport that lots of people who aren’t actually that into video video games would possibly like.” He added {that a} distinction between the 2 releases is that the viewers on PC is likely to be extra receptive to Hohokum’s curious nature. “Indie video video games have modified and the way in which wherein individuals understand these sort of oddball concepts in video games has positively modified. So I believe that will probably be met with much less confusion than it than it was when it got here out. Possibly.”

Hohokum is about exploration and the joys of discovering your personal path — it doesn’t give the participant a lot steering. Haggett says the PC indie scene has seen a number of video games much like Hohokum. “On the time, there weren’t plenty of video games doing that. I believe individuals can be a bit extra open to stuff like that… We have now to do much less explaining of ‘What on earth is that this loopy factor?’”

The mechanics of the change, they each added, have been easy. Solely mouse and keyboard help have been added. There are little or no variations between the unique launch of the sport and the PC model, although they have been tempted to tweak it forward of the brand new launch.

Discovering the PC viewers

Including on to the above about Hohokum’s nature as an art-led sport, Hogg stated that the console exclusivity felt like a barrier. “The type of people that would casually purchase Hohokum on a PC and play it — they’re not huge avid gamers. They’re not the kind of people that would purchase a PlayStation, however Hohokum would possibly resonate with them. That was all the time one thing that I regretted, and hopefully now this is a chance for these individuals to choose up the sport.”

Haggett added that the true thrill was Hohokum’s expanded potential viewers: “It’s gonna be actually thrilling to get a load of people that by no means performed it the primary time round attending to play it this time.” Hohokum is at the moment out there on Steam.

The 2 additionally talked about their new sport Flock, which was additionally revealed on the Annapurna present. Flock bears a number of similarities to Hohokum — however, in contrast to the latter sport, it is not going to be console-exclusive. It’s coming to Xbox and PlayStation, and is on the market to wishlist on Steam.

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